DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to DirectX, DirectX 12, HLSL that has been praised by professionals and beginners alike.
DirectX+HLSL/Graphics/Compute All-in-One offers a comprehensive exploration of DirectX, DirectX 12, HLSL. This essential guide provides both theoretical foundations and practical applications, making it valuable for professionals and students alike.
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Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.
Reviewed on November 12, 2025
From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.
Reviewed on October 6, 2025
From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.
Reviewed on September 20, 2025
While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.
Reviewed on November 6, 2025
Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.
Reviewed on October 11, 2025
From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.
Reviewed on October 16, 2025
DirectX+HLSL/Graphics/Compute All-in-One delivers exactly what it promises - expert knowledge on DirectX in an accessible format.
Reviewed on November 7, 2025
DirectX+HLSL/Graphics/Compute All-in-One delivers exactly what it promises - expert knowledge on DirectX in an accessible format.
Reviewed on September 23, 2025
While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.
Reviewed on October 27, 2025
Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.
Reviewed on November 21, 2025
Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.
Reviewed on November 2, 2025
The author of DirectX+HLSL/Graphics/Compute All-in-One clearly knows their stuff when it comes to DirectX, but the organization of material could be improved.
Reviewed on October 7, 2025www.theguardian.com • Dec 12, 2025
Wigmore Hall, LondonA beautifully controlled programme of Chopin, Rameau, and the latter’s long-forgotten contemporary Duphly, showcased the pianist’s unerring sense of lineSiberian-born Pavel Kol...
Read Full Article| Title: | DirectX+HLSL/Graphics/Compute All-in-One |
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| ISBN: | 9798289659729 |
| Publication Date: | June 25, 2025 |
| Categories: | Computer Graphics, Game Development, Programming, Software Development, GPU Computing |
Expert in Computer Graphics with over 15 years of experience. Published researcher and industry consultant.
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